California, the Golden State, California, the Free State. The land of Hollywood, palm trees, warm weather, beaches and super models, where movie stars vacation and anyone's dream can be accomplished. But there's a dark side to this glowing hip of land, with vampires lurking in the shadows, waging secret wars amongst their own kind using mortals as pawns and soldiers in their sordid political games. California's night side has always been in the shifting control of Anarch hordes, kindred fighting amongst themselves over rules and ideals, turf and dominance, until times came for them to band together and drive off Sabbat and Camarilla alike, as well as other, younger Anarchs who hadn't put in the time and effort that they had, and had no right to a piece of their pie.
With the Camarilla creeping their control into the Free State through the north, and the Sabbat lashing out from the south and south east, the Anarchs of California fight at unfavorable odds to keep their turfs under their control. Many Anarchs have become the things they so reviled, setting themselves up as Barons of Fiefs, laying their rules and ensuring that their lessers follow those rules through violence and charisma alike.
Prospect has only recently come onto the radar, having gone unnoticed by the other kindred. A city free of all factions in the beginning, but how will it be in the future? Will the Camarilla take control with an iron fist and hold fast? Will the Sabbat push in and claim the area as a new staging ground for their battlefields? Or will the Anarchs wrest it away from both only to squabble amongst themselves? Will Prospect be a beacon of light to kindred across America seeking justice, or will it become yet another site of unrest and turmoil? Your choices are many here in the City of Hope, but which side will you choose?
Rules and Systems
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The Camarilla is the largest of vampiric sects, a loose organization which ostensibly represents and protects all vampires by enforcing and promulgating the Masquerade. It is primarily composed of seven clans, though officially it considers all Kindred under its purview and welcomes any that obey its laws:
In addition to preventing the growing mortal masses from discovering the existence of vampires, the Camarilla aims to maintain the status quo of Kindred society.
The Sabbat is a loose organization of Cainites who reject the Traditions. Unlike the Camarilla, the Sabbat believes in the Antediluvians (Ancient Vampires) and Caine. Also known as the Sword of Caine, as they believe they will be the army Caine will use to destroy the Antediluvians once Gehenna (the End Times) arrives. They are primarily composed of two clans:
The independent clans have their own internal structure (which are fairly sophisticated for some of the clans) and generally have no truck with any other organization.
Anarchs are vampires who reject the status quo of vampire society. They especially resent the privileged status held by elders within the Camarilla and other vampire sects; when the eldest hold the most power in a society of immortals, the lot of neonates is not a happy one. The Anarchs themselves are not a sect, per se; in most areas, they are simply a faction on the fringes of the dominant Camarilla hierarchy. However, a loosely-organized Anarch Movement has emerged over the course of the past century, and has begun to establish its own traditions, power blocs, territories, and all the other trappings of a full-fledged sect.
An Autarkis is a Kindred refusing to be part of Cainite Society and to recognize a prince's domain. One may become an Autarkis either voluntarily, by retreating from sect and clan politics entirely, or involuntarily, by being forcibly excommunicated by one's sect.
The Kuei-jin? I don't believe they exist.